Seascape
by nickthesick.comProcedural ocean with height-map tracing and Fresnel reflections. Bass drives wave height, mid modulates speed, treble adds specular shimmer, beat phase pulses water glow. Original shader CC BY-NC-SA 3.0.
Install in Cat NipVersions
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v1.0.0
Initial release - procedural ocean with height-map tracing, Fresnel reflections, audio-reactive waves