Community-contributed music visualizers
Browse, discover, and install visualizer packs made by the community. 42 packs and counting.
Procedural ocean with height-map tracing and Fresnel reflections. Bass drives wave height, mid modulates speed, treble adds specular shimmer, beat phase pulses water glow. Original shader CC BY-NC-SA 3.0.
Tier 2 sample. WASM produces RGB + accumulated bass energy each frame; the shader paints a cell grid with those values.
Spiral arms swirling toward a singularity. Bass tightens the spiral, treble adds chromatic shimmer along the arms.
Worley cellular noise. Bass jitters cell points; treble glows the edges; mid scrolls the field.
Endless textured tunnel rushing inward. Bass throws you forward, mid widens the bore, treble shimmers the walls.
Quarter-arc Truchet tile maze that scrolls. Mid drives line thickness, bass shifts hue, beats brighten the path.
Outrun perspective grid + neon sun with horizontal cut bars. Bass drives sun glow, mid speeds the grid scroll, treble brightens lines.
Warp-speed starfield rushing past the camera. Bass accelerates the warp, beats blow stars into streaks.
Volumetric kaliset fractal - deep-space flight through star clusters. Original shader by Pablo Roman Andrioli, MIT License. https://www.shadertoy.com/view/XlfGRj
Classic 32-band spectrum analyzer. Vertical bars rise with each frequency bin; tops glow on peaks.
Lissajous-style XY oscilloscope painted on a dotted CRT graticule. Bands drive the X/Y frequencies, beats throw the trace.
Circular spectrum analyzer — 32 bars radiating from a glowing core. Bass swells the core, treble lights the outer rim.